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    • Summary
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    • Digital Gamified Workshops
    • Augmented Collaboration Toolkit
    • Case Studies for research-based learning with serious games
    • e-Learning modules for serious games
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A Message From GroupMap Supporting the SMARTEN Project

Serious games help foster the optimization of mindsets and stimulation to solve water challenges empirically.

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SMARTEN is an Erasmus+ Strategic partnership – project number 2020-1-NO01-KA226-HE-094221

The European Commission’s support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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